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Xanadu |
The Eight Elements |
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SHADOW is humility and reflection in the deep pool or the
distant stars. Death and the anticipation of eternity.
The lowest point and the deepest thought. The creeping
gargoyle and the listening ear.
OCCUPATION - Scout ABILITY - Stealth |
AIR is the wrath of heaven, the shaft from the sky, the
whirlwind, the bitter cold of winter's last storm.
The roc returning to it's roost. A lifetime of regret,
but also of experience. The power of patience and time
for creative action. The last stand.
OCCUPATION - Hunter ABILITY - Marksmanship |
LIGHTNING is the usurper and the rebel. The
thunderous roar of the young minotaur and the swift
reprisal of the aging patriarch. A call to action,
the first strike, a warning of things to come.
OCCUPATION - Guard ABILITY - Hand to Hand |
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WATER is a fresh start at birth or the re-birth of
the penitent. This energetic element is also vulnerable
and dependant. Refreshing or shocking, thirst-quenching
or drowning, the dragon's mouth or a narrow escape.
OCCUPATION - Monk ABILITY - Synerga |
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FIRE is maturity and confidence. The bright burning
sun. It is also pride and the old tree desperately clinging
to the side of a mountain, the maintainance of a life's
work and a loyal posterity.
OCCUPATION - Zealot ABILITY - Communication |
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WOOD is growth and learning. The obedient child,
patiently following water and sun while bending in the
wind. Gentle and resilient but also curious and naive.
The student that is easily taught and easily decieved.
OCCUPATION - Alchemist ABILITY - Alchemy |
EARTH is the receptive soil and the fertile field.
The bright future. The first fruit of the season.
The beast of burden: strong but docile.
OCCUPATION - Wrestler ABILITY - Strength |
METAL is prosperity and complacency. The firm
mountain, impenetrable armor, the prime of life. The
momentum of the spinning wheel and the avalanche.
OCCUPATION - Artisan ABILITY - Craftsmanship |