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Xanadu

The Eight Elements

SHADOW is humility and reflection in the deep pool or the distant stars. Death and the anticipation of eternity. The lowest point and the deepest thought. The creeping gargoyle and the listening ear.

OCCUPATION - Scout
ABILITY - Stealth
AIR is the wrath of heaven, the shaft from the sky, the whirlwind, the bitter cold of winter's last storm. The roc returning to it's roost. A lifetime of regret, but also of experience. The power of patience and time for creative action. The last stand.

OCCUPATION - Hunter
ABILITY - Marksmanship
LIGHTNING is the usurper and the rebel. The thunderous roar of the young minotaur and the swift reprisal of the aging patriarch. A call to action, the first strike, a warning of things to come.

OCCUPATION - Guard
ABILITY - Hand to Hand
WATER is a fresh start at birth or the re-birth of the penitent. This energetic element is also vulnerable and dependant. Refreshing or shocking, thirst-quenching or drowning, the dragon's mouth or a narrow escape.

OCCUPATION - Monk
ABILITY - Synerga
FIRE is maturity and confidence. The bright burning sun. It is also pride and the old tree desperately clinging to the side of a mountain, the maintainance of a life's work and a loyal posterity.

OCCUPATION - Zealot
ABILITY - Communication
WOOD is growth and learning. The obedient child, patiently following water and sun while bending in the wind. Gentle and resilient but also curious and naive. The student that is easily taught and easily decieved.

OCCUPATION - Alchemist
ABILITY - Alchemy
EARTH is the receptive soil and the fertile field. The bright future. The first fruit of the season. The beast of burden: strong but docile.

OCCUPATION - Wrestler
ABILITY - Strength
METAL is prosperity and complacency. The firm mountain, impenetrable armor, the prime of life. The momentum of the spinning wheel and the avalanche.

OCCUPATION - Artisan
ABILITY - Craftsmanship