Galbraith Games
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Squawk
Our unique setting and role-playing game.

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2003.11.03 - Monday

Kvasir's new CD (13:50 PST): Kvasir has a new CD out, and you can listen to some of the music from their sight: http://www.kvasirinvalhalla.com/. Brian Hess, the guy that made music for our old "Squawk: King of the Mountain" project, is a member of this band. - BFGalbraith

2003.10.28 - Tuesday

Blender Game-design Website! (14:05 PST): If you have not heard yet, there's a new major Blender web page up for Blender-based games news and information: www.gameblender.org. - BFGalbraith

2003.09.23 - Tuesday

Blender Action (17:50 PST): There's much going on in the world of Blender right now. A number of Games are in development. Also, version 2.3 is due out in a few months, and is expected to be much easier to use by then. For more details, check out www.blender.org. - BFGalbraith

2003.09.10 - Wednesday

Peleg Expansion (13:40 PST): We've got a new section on the front page just for Peleg. You should find that it gives greater insight into the diverse and unique populations of the world. We're still developing this aspect of the page, so look out for more news on this world in the future. - Phillip

2003.08.28 - Thursday

GameSpy soul for sale (11:40 PST): According to a GameSpy add banner that randomly appeared at the top of our Free Game Arts page a couple of days ago, GameSpy's "Stream of the Day" was "sponsored by Microsoft." This would definitely support the rumor that GameSpy sold it's soul (to the usual buyer.) - BFGalbraith

2003.08.27 - Wednesday

Race Data Update (14:10 PST): The Squawk site's race data for the Bestiary and Anthrosaurs is now compatible with the latest Hack and Slash Role Playing System. Click on the Squawk icon on the left-hand side of the page to check it out. - Phillip

2003.08.26 - Tuesday

Hack and Slash: Released (14:50 PST): We just uploaded the latest version of the Hack and Slash Role Playing System. This is the most modified release ever including approximately thirty-three significant changes in the text. New key changes involve a smaller PPV scale and simplified maneuvering rules. Check out the "list of changes" on the site to see what a big deal it is. - Phillip

2003.08.10 - Friday

Behold Edegene (17:20 PST): We have posted notes on a Squawk world called Edegene, which you can get to from the Squawk Worlds page. - BFGalbraith

2003.07.28 - Monday

Blender 2.28 (9:20 PST): Blender version 2.28 is out, with Python and Sound improvements over the last version. - BFGalbraith

Around 95% (9:15 PST): Our Hack and Slash SourceForge stats have been way up this summer. Anything over 90% would be pretty good for this project, since all we've been working on lately is the RPS (paper and pencil) side of it. - BFGalbraith

2003.07.22 - Tuesday

The Sword of Ares (9:00 PST): Our first major team video game project was a Quake TC called "The Sword of Ares." We have gotten some requests for this TC over the last year since File Planet mysteriously quit hosting our files. Well, now you can download "The Sword of Ares" Quake TC, full version (not just shareware levels) for free!. - BFGalbraith

2003.07.12 - Saturday

RPG.net 'Clix Survey (18:25 PST): There's an interesting survey on www.RPG.net concerning the Topps purchase of WizKids. - BFGalbraith

M.U.S.C.L.E. Game Cube (18:20 PST): Some of my favorite toys growing up were "Muscle Things". Well, at Target in Issaquah WA a few days ago, I played a demo for the Game Cube that appeared to be a "Muscle Things" wrestling game, called "Ultimate Muscle". (I believe my ignorance on the subject is due to my not keeping up on my Anime like I should.) I really enjoyed the play control and graphics, a pretty big complement coming from me. - BFGalbraith

2003.07.05 - Saturday

Behold: Radix (22:45 PST): We have posted notes on a Squawk world called Radix, which you can get to from the Squawk Worlds page. - BFGalbraith

2003.07.04 - Monday

1st Half of 2003 Review (20:40 PST): In the first half of 2003, Tops bought WizKids, we started using an independant server, we added notes on new worlds to theSquawk setting, new versions of Blender came out, Mapes returned and became the new Open Quartz project manager, we cooperated with Bobbee Tec, we did updates for the Hack and Slash Role-Playing System along with the appropriate Squawk updates, we enjoyed Blood Zero, we began our reconstruction of the Free Game Arts, Crystal Space made sf.net's project of the month, and Sam's Club started selling Red Hat machines. - BFGalbraith